Differentiable Volumetric Rendering Learning Implicit 3D Representations without 3D Supervision
Published:
kind of like what I have tried before
- point -> occupancy -> surface -> depth map -> surface points -> color
- problem: how gradient flow through surface? refer to paper for details
- implicit function conditioned on z from image
- how can that work with NeRF?
- if given a latent variable extracted (and averaged) from some images, NeRF should be able to extend to generalize on various scenes, which means: no parameter should be scene dependent including params. in CNN and MLP
- if we do not generalize NeRF, then the additional model capacity from CNN need to be subtracted (somehow), if we are gonna compare that result with NeRF
- how can that work with NeRF?