View Synthesis by Appearance Flow
Published:
human has the ability to recover 3D model from 2D images
- Science 1971 paper…mental rotation
- app.: 3D photo editing, image-driven VR
past approaches
- geometry based: estimate 3D, transform pixels
- i’d better read one paper on this
- 3D structure hard to get
- occlusion-caused wrong hole-filling
- learning based
- parametric model for one class…as stated in paper, true?
- blurry
our method
- gen. a apperance flow
- no need to gen. pixel from scratch
- preserving identity
- bilinear interpolation
- and a foreground prediction
- deal with blurriness…i guess
- for multiple view inputs
- predict a conf. map for each view
- alleviates blurriness
- color indentity perserved
- intuitive interpretation of the network
lit. review
- disentangling pose and identity
- view manipulations restricted to small rotations
- CNN for view synthesis
- apperance flow better than pixel gen.
- geometric view synthesis
- rely on finding visual correspondence
- fail to cope with multiview input
- interpolate btw. nearest models
- texture synthesis
- reuse input image