Baking Neural Radiance Fields for Real-time View Synthesis

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goal: run nerf on a macbook

  • train a nerf -> store grid values at a sparse grid
    • opacity, diffuse color, feature vector for view dependent affects
    • feature vector is integrated, and then transformed by an mlp -> rendered per ray
      • this mlp can be trained after storing -> fine tuning
  • Cauthy loss for density: sparse prior
    • on coarse samples only